Fabricio Moraes fabmoraes Location: Niteroi, Brazil Language(s):
English, Portuguese Member Since: April 2004 Last Updated: 15 August 2008 Portfolio Views: 112290 Chosen as Favorite: 152
Groups:
Mercenary 3ds max, Photoshop, ZBrush July 2008
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This is my first attempt to make a last generation game character. I found very interesting the technics used today to do this kind of work.
I followed the workflow used in Epic Games showed in the Ballistic book "Character Modeling 2".
It was very fun to make this character and learned a lot. I will try to make more and better characters in the future.
There are 7644 triangles for the guy and 3262 for the gun. Rendered using scanline. No post production in the character.