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Fabricio Moraes
fabmoraes


Location:
Niteroi, Brazil

Language(s):
English, Portuguese

Member Since:
April 2004

Last Updated:
15 August 2008

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Mercenary
3ds max, Photoshop, ZBrush
July 2008


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This is my first attempt to make a last generation game character. I found very interesting the technics used today to do this kind of work.
I followed the workflow used in Epic Games showed in the Ballistic book "Character Modeling 2".
It was very fun to make this character and learned a lot. I will try to make more and better characters in the future.

There are 7644 triangles for the guy and 3262 for the gun. Rendered using scanline. No post production in the character.

Critics are very welcome.

I hope you like it.
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